Rimworld psychite tea

Psychite - RimWorld Wiki Psychite Psychite refers to a family of drugs made from psychoid leaves, which are harvested from a psychoid plant. These include: Psychite tea Flake Yayo All three drugs share the same "Psychite" drug need and contribute towards psychite addiction, tolerance, and withdrawal.

Rimworld psychite tea. The best way to cure addiction ! Get him another withdrawal. Go-Juice is my go-to. I know, that sound counter-intuitive. Hear me out. A single addiction is terrible and takes a while to get rid of. They'll go dazed, on binges, or go berserk and punch colonists. If they're going through withdrawal on anything else, Go-Juice in particular, they ...

Psychite tea requires a 10% min tolerance for a 2% new addiction chance. But wake-up does not require any tolerance and has a 2% new addiction chance. Wake-up not only can cause instant addiction with 0 tolerance buildup but it also has a .5% chance to cause an instant overdose and a low risk of heart attack for the duration of it's effects.

Fully custom xenotypes can be created in the colonist selection screen. Any amount of genes can be added, so long as metabolic efficiency is at least -5, and if genes don't conflict.. There are 2 options available in this screen: Ignore restrictions: If checked on, this gives access to the Archite genes, and enables conflicting gene combinations (such …Steam Community: RimWorld. Me when the Wasters don't have the cooking to produce the psychite tea they're dependent on.Apr 1, 2020 · 1. make psychic foil helmets for all your colonists. 2. make sure they use recreational drugs (one psychic tea gives you plenty of recreation) 3. dont make stupid moves like butchering a human or eating insects soup because its decreasing the mood. If it is brewed at a high enough temperature, tea can keep for up to eight hours. Although foodborne pathogens can live in tea, brewing it at 195 degrees Fahrenheit kills those pathogens.Psychite. Psychite refers to a family of drugs made from psychoid leaves, which are harvested from a psychoid plant. These include: Psychite tea. Flake. Yayo. All three drugs share the same "Psychite" drug need and contribute towards psychite addiction, tolerance, and withdrawal.Drugs fill this meter back up in set increments. Both Interest and Fascination fill up the same amount for each drug, and the amount is based on whether the drug is a social drug or a hard drug. Social drugs (beer, smokeleaf joints, ambrosia, psychite tea) add 20% to the bar, whereas hard drugs (Go-juice, yayo, flake, wake-up) add 30%. Wasters: Bioweapons that can thrive in toxic buildup, survive disease, and can ingest wake-up freely, but have a need for some form of psychite. Yttakin: Fur-skinned humans that are well adapted to the cold, and have an animal warcall. Prefer to be nude. Hybrids are a genetic mix of 2 established xenotypes. Note that not all xenotypes are ...

level 1. NuderWorldOrder. · 1y. A nice trippy effect which is sure to enhance your enjoyment of that psychite tea. 430. level 2. Ostarand. · 1y. With a bit of luciferium thrown in for added flavor."A colonist can drink it every 2 days without becoming addicted. If drunk more often, and the tolerance reaches 10% or more, then drinking psychite tea only has a 2% chance to create addiction." - Psychite tea on the wiki.They can also smoke "smokeleaf" or drink psychite tea every other day without getting addicted. I'm a BIG fan of psychite tea. It boosts mood by 12, reduces tiredness and doesn't have any negative side effects. With your alcoholics,counteract the withdrawal symptoms with psychite tea.PsychoidLeaves Psychoid leaves are harvested from psychoid plants to craft flake or yayo at a drug lab, or Psychite tea at a campfire, fueled stove or electric …RimWorld is owned by Tynan Sylvester. (CC BY-NC-ND 4.0) [creativecommons.org] [discord.gg] [www.patreon.com] ... Thank you for this mod! Wanted to do my pawns a favour beyond lavish/gourmet meals and psychite tea but most options are so much of a hassle for their benefit (and might even have drawbacks too like vanilla beer) or things become too ...

Flake is most profitable to sell, but it's the worst to use. Sell it only and forbid your colonist from using it. 7. Syhrpe • 7 mo. ago. Except with the new psychite immune gene. Gives you immunity to all drugs. Mainline everything all the time and be crack daddy 9000 with literally no risk or even tolerance buildup.Psychite addiction is actually better than alcohol. Psychite only does chemical damage to kidneys (except in cases of OD); binge-drinking can cause permanent brain damage, although only with prolonged "blackout" drunkenness. Pretty sure psychite withdrawal is also less impactful, alcohol inflicts an awful 50% manipulation debuff.746 votes, 47 comments. 438K subscribers in the RimWorld community. Discussion, screenshots, and links, get all your RimWorld content here! Advertisement Coins. 0 coins. ... Psychite tea is better as a painkiller because it helps pain and gives a small mood buff with no other effectsPsychite tea is a tea made at a fueled stove or electric stove using 4 psychoid leaves with requirement of minimum 2 Cooking skill. It provides a simple +12 mood buff as well as slightly reduces pain (10% reduction) and tiredness (20% reduction). It raises Recreation by 40. Production of this drug gives skill points in Intellectual.

Cryptoquote printable.

Psychite tea is a drug that gives a mood boost of [amount] when it is drunk. It has a [amount]% chance to get addicted to, which will give you a Psychite Addiction mood and health penalty. Psychite tea is made from psychoid leaves at a crafting station.417K subscribers in the RimWorld community. Discussion, screenshots, and links, get all your RimWorld content here! Advertisement ... This guy can't move and has a psychite dependency, but if I administer psychite tea, his faction will be angry. ...Make a safe alternating cycle/schedule of the less addictive chemicals. Psychite tea, ambrosia, beer, smokeleaf. They aren't addictive if taken at the right intervals. Dethwave • 1 mo. ago. I let my pawns consume those for mood control and so far I never had any of them become addicted. Blood_moon_sister • 1 mo. ago.Hi all, I was mass producing psychite tea in my colony in 1.0 and had all my colonists hooked. Almost everyone had kidney damage. I had over 150 hours on that colony and was filthy rich - I also mass produced synthetic kidneys on the side. I thought of trying something new in 1.1. My new colony produces smokeleaf joints and I have set one joint per day (along with beer).Keep it out of reach of your Chemical Interest pawns though. Lastly Smokeleaf take a lot of work to produce but it's actually quite profitable per plant. Psychite Tea is one of the worst drug to sell (though still profitable) but very useful for consumption for the buff it provides. SuccessfulFailute • 3 yr. ago.

I've genetically modified my tribesmen to be permanently addicted to crack and meth. Currently I've got them on a policy of wakeup and psychite tea, which works okay, but I want to get them on the harder stuff. Problem is, if I allow them into the yayo, often they'll take both on the same day and overdose.The best way to cure addiction ! Get him another withdrawal. Go-Juice is my go-to. I know, that sound counter-intuitive. Hear me out. A single addiction is terrible and takes a while to get rid of. They'll go dazed, on binges, or go berserk and punch colonists. If they're going through withdrawal on anything else, Go-Juice in particular, they ...Psychite Tea psychite tea is coca tea in real life. Illegal in the US but commonly used and legal in South America and some Central American countries. psychoid plants are coca plants. Look at the drugs in game vs real life that are all produced from coca/psychoid. the subtlety is non existent.Psychite tea is a drug that gives a mood boost of [amount] when it is drunk. It has a [amount]% chance to get addicted to, which will give you a Psychite Addiction mood and health penalty. Psychite tea is made from psychoid leaves at a crafting station.Uncategorized. Psychite tea is a tea that is made in 400 ticks (6.67 secs) on a campfire, fueled stove, or electric stove with a minimum 2 Cooking skill and uses 4 psychoid leaves. It has a simple 12 mood boost as well as a slight decrease in pain (10% reduction) and fatigue (20% reduction).I'm looking in to giving my pawns some Psychoid drugs, as they don't require Neutroamine and are decently cheap to produce. However, I don't want my colonists to have any major health issues. Which drug provides the best high while not having any major health drawbacks?Fully custom xenotypes can be created in the colonist selection screen. Any amount of genes can be added, so long as metabolic efficiency is at least -5, and if genes don't conflict.. There are 2 options available in this screen: Ignore restrictions: If checked on, this gives access to the Archite genes, and enables conflicting gene combinations (such …i tried out yayo cuz it seemed like a fun useful pick me up for my colonists and now half the colony is addicted please helpIf it is brewed at a high enough temperature, tea can keep for up to eight hours. Although foodborne pathogens can live in tea, brewing it at 195 degrees Fahrenheit kills those pathogens.I did my math wrong.with a genetic psychite dependency, a pawn needs 10 silver worth of tea every 5 days=2 silver per day. however, they eat 40% less food resulting in a savings of 16 silver per day. not only this, but they can take yayo and flake with almost no negative effects, giving themselves emergency mood, speed, and pain resistance ...

psychite tea or doobies. #2. Evil Overlord Mar 29, 2020 @ 12:48am. I only recently started using drugs to boost the happiness of my mood lamp. She has a personal smoke leaf farm and brewery. #3. BurlsoL Mar 29, 2020 @ 12:58am. Psychite tea on 3 day schedule if below 60 mood.

Psychite Tea is the one with the least risk. Both come from the same crop. AfonsaoTB • 5 mo. ago. To sell probably flake or yayo. Flake is the most cost efficient. Yayo is the most time efficient. idkTerraria • 5 mo. ago. Luciferum, give like 5 slaves knives and tell them to rush the mechanoids.Psychite tea is a drug that gives a mood boost of [amount] when it is drunk. It has a [amount]% chance to get addicted to, which will give you a Psychite Addiction mood and health penalty. Psychite tea is made from psychoid leaves at a crafting station.Uncategorized. Psychite tea is a tea that is made in 400 ticks (6.67 secs) on a campfire, fueled stove, or electric stove with a minimum 2 Cooking skill and uses 4 psychoid leaves. It has a simple 12 mood boost as well as a slight decrease in pain (10% reduction) and fatigue (20% reduction).RimWorld > General Discussions > Topic Details. sunfizz98 Feb 22, 2019 @ 8:16pm. go-juice withdrawal downed rescued prisoner. So I rescued a prisoner only to find out that they had a go-juice addiction. When he came to my home town, he was in a downed state from go-juice withdrawal and can't do anything but lay in bed.Select the storage area inside the freezer and click on the "Storage" button. Clear All, and then select Resources->Foods. Possibly also Resources->Medicine and maybe Corpses->Animal if you can't immediately butcher them. Set Priority: Critical so that this storage will act as the highest priority for those types. #3.Advice for Hospitality mod. Just saying, if you sell things like psychite tea or similar drugs, your visitors will buy the ♥♥♥♥ out of it. Not only making you money, but increasing their mood; therefor increasing the chance they give you a gift when leaving. Thank you for coming to my TedTalk. Showing 1 - 15 of 15 comments.Psychite Tea is functionally so much better it's hilarious. Lasts 1.25x as long, gives 2 more mood boost, and makes your pawns get tired 80% as fast. Also treats Psychite addiction to boot. Beer is straight up amazing considering it's a daily drug but Psychite Tea is literally the best drug in the game. I simply googled "rimworld addiction" and this post was the 2nd article. Your comment isnt terribly far down and was the first to answer my interest wich was roughly how long the addiction last. ... Also since flake and yayo are made of the same stuff as psychite tea, taking them will mess up the safe dose interval of the psychite tea.) ...

Scratching posts for cats petsmart.

Starbucks employee schedule.

Psychite tea has a safe use interval, meaning it can occasionally be taken without a chance of addiction. Flake is cheaper to make than the third option, yayo, but doesn't provide a movement bonus and is also more addictive. Yayo can be used as a makeshift combat drug, as it provides a huge mood boost and the aforementioned movement buff.I've started having them on yayo whenever their mood is below 30%, otherwise have them on psychite tea every few days. I usually also grow other drugs and hops and have them on social use just for bonus variety. meh1434 • 4 mo. ago. Beer is the safest one and sells often. 1x per day if mood < 35. Weed has some issue. 1x every 2 day if mood < 35.Colonists that go on some mental breaks, like food binges, will grab some drugs if available to keep them going. They usually go for a dose of wakeup if they can, but psychite tea also restores rest to a lesser extent, so they might down multiple teas. That could explain had to make sure i dont get another addict it takes forever now to cure it.These xenohumans even look like moles with their light gray skin and gray eyes. Here are all the genes that Dirtmoles have in RimWorld: Fast Wound Healing - Injury Healing +200%. Slow Runner - -0.20 Move Speed. Intense UV Sensitivity - -20% Move Speed and -12 Mood in Sunlight. Strong Melee Damage - +50% Melee Damage.RimWorld. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews ... As MK suggested, making some psychite tea available to them on a proper schedule will counteract the negative effects pretty well with no addiction. And, as haidunia said, make sure you've paid attention to their work schedule. ...I have discovered the joy of growing psychoid using hydroponics and dedicating 3-4 chefs to turning it into tea and selling it. Not only is it very good for your colonists to use, but its great to make money. Belépés Áruház Közösség Támogatás Nyelvváltás Asztali weboldalra váltás ...Psychite tea can be cooked at a Campfire, Fueled stove, or Electric stove once the Psychoid brewing research project has been completed. Each dose requires 4 Psychoid leaves, 400 ticks (6.67 secs) of work, and a Cooking skill of 2. Its cooking speed is dependent on the Cookingskill. It can also be purchased … See moreDrug Induced coma. One of my slave pawns is in a coma and the game is saying "Medical Emergency" he needs to be able to ingest psychoid type drugs or he will die without having some. I have made psychoid tea and yet my Dr will not feed it to him. So how am I able to get this drug to him. he is still in a coma and will not come out of it till ...Drugs fill this meter back up in set increments. Both Interest and Fascination fill up the same amount for each drug, and the amount is based on whether the drug is a social drug or a hard drug. Social drugs (beer, smokeleaf joints, ambrosia, psychite tea) add 20% to the bar, whereas hard drugs (Go-juice, yayo, flake, wake-up) add 30%.Subscribe to download. Psy-Psychite Tea. Puts the Psy, into Psychite Tea! Drinking Psychite Tea will give a slight (5%) Psyfocus meditation buff. And now a word from our Author: I have no idea what im doing, for all I know this mod does nothing. While not intended for public use, I don't mind if any one wants to use it.4.7K votes, 126 comments. 447K subscribers in the RimWorld community. Discussion, screenshots, and links, get all your RimWorld content here! Advertisement Coins. 0 coins. Premium Powerups Explore Gaming. Valheim ... In her defense, psychite tea is the other best option. Reply ….

Never safe. Drug Lab Recipe: 8 Psychoid leaves. As you can tell from the table above, only Ambrosia, Beer, Psychite tea, and Smokeleaf are really safe to keep in production for the purposes of satisfying a pawn with drug curiosity. The others are simply too dangerous for regular use.Flake is most profitable to sell, but it's the worst to use. Sell it only and forbid your colonist from using it. 7. Syhrpe • 7 mo. ago. Except with the new psychite immune gene. Gives you immunity to all drugs. Mainline everything all the time and be crack daddy 9000 with literally no risk or even tolerance buildup.I think this may also apply to psychite tea, but don't know. For a couple different reasons some colonists won't make drugs. Teetotaler and colonist incapable of the intellect skill for example. Anyway, I noticed smokeleaf, and I think tea, are governed by the cooking skill. So my question is, will those colonists that won't make drugs at a drug workbench still make smokeleaf at a crafting ...Tolerance is based on body size. Colonists that are 18 or under, or maybe under 18, have a lower body size and can get addicted on an every other day Psychite Tea schedule. Also, Flake and Yayo are also Psychite. If either drug is taken at anytime that goes into the same tolerance pool.Jul 2, 2023 · In absolute emergencies, you can take yayo, flake, and psychite tea simultaneously for a +82 mood buff. For the Psychite dependency gene, flake is often superior to the other psychite drugs. As dependency eliminates regular addiction and overdose, the regular safety advantages of yayo/psychite tea are negated. Psychite addiction is actually better than alcohol. Psychite only does chemical damage to kidneys (except in cases of OD); binge-drinking can cause permanent brain damage, although only with prolonged "blackout" drunkenness. Pretty sure psychite withdrawal is also less impactful, alcohol inflicts an awful 50% manipulation debuff.I have a hunch that if I give him psychite tea it will help him with his pain, but he can't move to get it. Can I make another colonist being it to him? ... Thank you Rimworld for helping me understand the difference between fixable mental health breaks and oh shit, he’s running for the anti-grain warhead breaks.I have a colonist with the "chemical fascination trait", so they will have mental breaks even with 100% mood. It happens with smokeleaf and beer, but does it happen with psyhite tea? I dont want to use hard drugs because of the bad sideeffects. Sorry for my bad english.Go to RimWorld r/RimWorld • ... They're happy enough with beer, smokeleaf, and psychite tea; plus they still respect the drug restrictions you assign them. Psychite tea is a great low risk drug to sate your drug need (still counts as a hard drug for chemical fascination pawns!), though it does cut into your flake production. ... Rimworld psychite tea, Psychite Tea. Close. 1. Posted by 2 years ago. Psychite Tea. ... Discussion, screenshots, and links, get all your RimWorld content here! 348k. Colonists. 866. here now. Created Sep 19, 2013. Join. Top posts march 26th 2020 Top posts of march, 2020 Top posts 2020. help Reddit coins Reddit premium. about careers press advertise blog Terms Content ..., His faction will also he angered if he dies, so you're in a bit of a catch 22 here. I would wait out his paralytic abasia and see what the debuffs from his psychite dependency are. He won't die until going 60 days without it. If he can't walk after recovering from his sickness, then you'd probably have to give him some psychite to get him going., Comparison to Flesh []. Artificial parts offer some benefits over regular, fleshy counterparts: They are immune to certain health conditions. None can be infected or scarred, while health conditions like cataracts, bad backs, and heart attacks are prevented, depending on the part.; Injuries to artificial body parts do not cause pain.; Like organic body parts, artificial parts heal naturally ..., Wouldn't matter if it was working as intended, even if you go to 1 hour till death without psychite, so 59 days 23 hours without, a single psychite tea, yayo or flake is enough to max your need. Something done broke with OPs game., Psychite - RimWorld Wiki Psychite Psychite refers to a family of drugs made from psychoid leaves, which are harvested from a psychoid plant. These include: Psychite tea Flake Yayo All three drugs share the same "Psychite" drug need and contribute towards psychite addiction, tolerance, and withdrawal., Psychite tea A fragrant tea infused with leaves of the psychoid plant. Drinking it induces a subtle psychite euphoria. This tea is easy to produce at cooking facilities, but can produce psychite addiction if consumed too often. Many tribes use psychoid tea, both as a daily energizer and as part of social and religious rituals. Base Stats Type, Administering drugs to a pawn using another pawn is a medical operation. Click on the health tab and create a new bill to administer psychite tea. If your ideology doesn't allow drug use this may not be an option, or it will just really piss them off, I don't remember. #1. micrazy2 Oct 30, 2022 @ 5:52pm., But psychite tea also has a minimum tolerance stat of 10%. As long as pawn's psychite tolerance never reaches 10%, the tea is 100% safe to use. Flake and yayo are never safe though, and it's true that the pawn could've sneakily snorted something. , If it is brewed at a high enough temperature, tea can keep for up to eight hours. Although foodborne pathogens can live in tea, brewing it at 195 degrees Fahrenheit kills those pathogens., His faction will also he angered if he dies, so you're in a bit of a catch 22 here. I would wait out his paralytic abasia and see what the debuffs from his psychite dependency are. He won't die until going 60 days without it. If he can't walk after recovering from his sickness, then you'd probably have to give him some psychite to get him going., Mar 28, 2020 · Psychite tea and beer for regular use. Smokeleaf under stressful circumstances. Chocolate and ambrosia are luxury items. Yes, psychite tea and beer first then smokeleaf. Psychite Tea: Mood: +12% Pain: -10% Tiredness: -20% Recreation: +40 Beer (one beer. Additional and exaggerated effects with more consumption): Mood +10% Pain: -10% Manipulation ... , Nesling: #1. Nesling. View Profile View Posts. Originally posted by Helios: Originally posted by Nesling: you can make psychite tea at cooking station and feed him that. #2. Rainnd., Rest Fall Rate []. Rest Fall Rate is decreased by drugs like psychite tea and wake-up for the duration of their high.. In addition, the following are innate modifiers to Rest Fall Rate: Circadian assistant - −20%; Genes:. Low Sleep: ×40% Sleepy: ×140% Very Sleepy: ×180% Analysis []. There exists a balance point for every type/quality of bed (and …, ATTF • 3 yr. ago. 'On a cold wintery night, a weary colonist (pictured) warms herself with a cup of traditional psychite tea, a fragrant beverage often indulged by local tribals.'. AKA …, Pawn stuck in coma : r/RimWorld. I have a pawn, Chico, that got killed from a grenade in a raid. I resurrected him with a serum and gave him his armor back only for in the next raid he gets domed by an autopistol that goes through his advanced helmet and mangled his brain to 4/10. This isnt too much of a problem except for the fact that his ..., Problem - Addicted to Psychite Tea and Incapacitated. Hey everyone, I'm having a problem where my colonists are getting addicted to psychite to the point that they incapacitate themselves. The only drug I am able to produce with psychite leaves is psychite tea, but my colonists are bedridden with "Psychite Addiction.", It was a cup of psychite tea. This thread is archived New comments cannot be posted and votes cannot be cast comments sorted by Best Top New Controversial Q&A Kerimio • Additional comment actions ... But hey, that's Rimworld, I can't say that this is the worst thing I've put up with Reply Guddy-Ortega ..., Psychite Tea is the one with the least risk. Both come from the same crop. AfonsaoTB • 5 mo. ago. To sell probably flake or yayo. Flake is the most cost efficient. Yayo is the most time efficient. idkTerraria • 5 mo. ago. Luciferum, give like 5 slaves knives and tell them to rush the mechanoids., Apr 1, 2020 · 1. make psychic foil helmets for all your colonists. 2. make sure they use recreational drugs (one psychic tea gives you plenty of recreation) 3. dont make stupid moves like butchering a human or eating insects soup because its decreasing the mood. , 4.7K votes, 126 comments. 447K subscribers in the RimWorld community. Discussion, screenshots, and links, get all your RimWorld content here! Advertisement Coins. 0 coins. Premium Powerups Explore Gaming. Valheim ... In her defense, psychite tea is the other best option. Reply, Pekoe is a type of tea, so Psychite pekoe is simply tea using Psychite (coca) leaves, and is actually renamed "Psychite Tea" in 0.19. Flake is crack cocaine. The old icon for it had it in a crack pipe, and the description said it is smoked. You can see see the icon on the wiki. Yayo is cocaine. This is a real world slang term for cocaine., Select the storage area inside the freezer and click on the "Storage" button. Clear All, and then select Resources->Foods. Possibly also Resources->Medicine and maybe Corpses->Animal if you can't immediately butcher them. Set Priority: Critical so that this storage will act as the highest priority for those types. #3., RimWorld. What is your drug policy setup like? I usually do beer, smokeleeaf, and psychite tea at intervals of 3 days <65% mood for each, and ambrosia set to 4 days (irrc) at <65%. Have a setup for the obligatory 5 day interval of pentoxacylin for my fighters (when available)., Addiction immunity genes are utterly worthless. For social drugs, addictions can easily be avoided by limiting consumption in the drug tab, so there is zero reason to sacrifice 5 metabolism for a benefit so trivial it can usually be achieved by having minimal game knowledge. For hard drugs, we have drug dependency gene., Psychite tea once every 4 days when under 35% joy. Wakeup once every 10 days, at any joy or recreation (to be safe go for 11 or 12) Ambrosia once every 3 days when joy is under 40% or whatever. This is beyond the minimum addiction safe intervals and on top of that should keep your colonists from, but this is only to protect them from overdoses., Psychite need is a very cozy genetic appetite suppressant because psychite tea is trivial to produce and has no downsides if taken in moderation. Psychite tea is easy to produce, even for tribals, and can also be used without to much risk by other colonists, so i go mostly with that, giving them by shedule each 4 days one., I usually like to have Psychite tea, Ambrosia* and beer as my avaiable drugs to my colony to manage mood debuffs. *My prefered drug as it has little downsides. Feniphosphornikle • 3 yr. ago. I think it is roughly once every other day. Those two are probably the best choice for maintaining that trait., Drug tolerance and chemical damage. I have my colony set up to allow psychite tea and beer to be used for recreational purposes if my colonists want to use them as i got sick of microing them to drink whenever i got a mental break risk message, But now i've noticed that a couple of them are developing tolerance to psychite, One of them being ..., I have discovered the joy of growing psychoid using hydroponics and dedicating 3-4 chefs to turning it into tea and selling it. Not only is it very good for your colonists to use, but its great to make money, Keep it out of reach of your Chemical Interest pawns though. Lastly Smokeleaf take a lot of work to produce but it's actually quite profitable per plant. Psychite Tea is one of the worst drug to sell (though still profitable) but very useful for consumption for the buff it provides. SuccessfulFailute • 3 yr. ago., Looking at the 5 best Psychic Powers (Psycasts) in Rimworld, I explain the pro's and con's of each, general usage and why I believe they are so powerful. Som..., Flake is better. Psychoid plants take 370 ticks to plant & harvest. With 1 psychoid plant you can make 1 pack of yayo or 2 packs of flake. Yayo takes 360 ticks to make, flake takes 300. In total it takes 730 ticks to end up with 1 yayo and 485 for 1 flake. Yayo has a value of 21, Flake has a value of 14. 21/730 = 0,02877 (value/tick for yayo ..., It's meant to be a Rimworld equivalent of coca tea which is tea made from the leaves of the plant which is used to make cocaine. While it's slightly psychoactive and can result in dependency, it's not much stronger than a cup of coffee. It can still make you fail a drug test, but at the end of the day, you're still just selling a mild herbal ...